The Quest - The One Arm Bandit
Created by Ambo100
Start: Talked to 'one armed' Joe in the bandit camp in the wilderness.
Skills: 67 Construction (Stat boosters are alowed)
Quests: Tower of Life
What You Need: Saw, Hammer
Monsters: Level 86 Skelton Guard
Recommended Skills: Recommended Items: Official Description:
First of all i know this is a high level construction quest, i will make a low level one too. At least you can use some stat boosters such as the saw and the spicy curry.
Begin'One armed' Joe is in the east of the bandit camp, next to a trap door. If you try and talk to him with a builders costume to start the quest. He will complain that you were late and he wants to kill you! But than he also wants the Bandit Camps Dungeon refurbished.
After he has shouted at you can awnser one of the following:
Main 1You - Option A: Why are you called 'One arm' Joe
You - Option B: So what can i do to help? (Option B continues with the quest)
You - Option C: Okay... I will be back (Leaves chat)
Option AYou - Why are you called 'One arm' Joe
Joe - Why are you called *Insert Runescape Name*
You - Option A1: Yeaaah, Well maybe i didn't have a choice! (Leaves chat)
You - Option A2: Good point... (You go back to Main 1)
You - Option B: So what can i do to help? (Option B continues with the quest)
Option BYou - So what can i do to help?
Joe - Well, You seem like an experienced buil-
You - Yep, I can build for you!
Joe - Let me continue.
You - Sure!
Joe - ...
You - ...
Joe - Can i start now?
You - ...
Joe - Why aren't you awnsering me?
You - ...
You - It's just you didn't want me to talk...
Joe - Anyway, Downstairs, ar...
You - Down the trapdoor...
Joe - Down the trapdoor, are the remains of the Bandit Dungeon!
Joe - Unfortunatly its been a whille since anyone has gone down there and i dread to think of what it looks like now.
Joe - We used to have a jail cell where we would place any unlucky adventurer who happened to think it would be okay to kill one of out gaurds.
Joe - (Shakes head) Poor Barry
Joe - We also happened to have some creative traps to defend the bandit dungeon that were unique to us.
Joe - But they are worn out and have lost their magical propertys.
Joe - I would suggest you go down and see exactly what they are, then come back to me.
Joe - I would also like you to find more about who made them.
(You now go to Main 2)
Main 2 (After talking through everything on Option 2, The next time you talk to Joe you will start here)
You - Option A: What should i be doing?
You - Option B: Never mind, I have my own house to be working on.
Option AJoe - Go down the trapdoor next to me, I want you to look through the dungeon and see what work there is to be done.
Investigate the dungeon.Go down the trapdoor, The dungeon is basicaly a linear coridor with a few coridors twists and turns. (There are no reveneents) Make sure you look closely and investigate all the traps. You only need to find one of each.
Half way through the dungeon you will need to climb over a pile of corpses. Their is one last corpse right next to the door at the end, search him and you will find a key around his neck, his skull will pop off and land in your inventory. You will need this skull later on in the quest so if you loose it you can search the corpse again.
Head as far north as you can until you reach a door, use the Bandit Dungeon Key on the door. As soon as you do enter a level 86 Skeleton gaurd will appear and attack you with Attack, Range and Magic depending on what prayer you use. There are no safespots to use and you cannot teleport out as you are in the wilderness.
When the gaurd is dead, he will drop bones and Bradford's Blueprints. Make your way back to 'one arm' Joe.
Main 3You - Option A: I've inspected all the traps
You - Option B: Oh, sorry. Did i talk to you?
Option AYou - Option A: I've inspected all the traps
Joe - Have you found who made them?
You - Option A1: Yes
You - Option A2: No
Option A1You - Yes
Joe - Who?
You - I don't know. I, I just left something in the dungeon.
Option A2Joe - Well, go back down and keep looking.
Option BYou - Oh, sorry. Did i talk to you?
Joe - Pardon?
You - I... need... to... be somewhere else...
If you have the skull, key and the blueprints already with you than the chat will change to this:
Main 4You - Option A: I've found some items that might be usefull
You - Option B: Oh, sorry. Did i talk to you? (Go to Main 3, Option B_
Option AYou - I've found some blueprints!
*Joe takes the blueprints from you*
Joe - It says on the back these blueprints were made by Bradford.
Joe - But why do they only show the jail cell?
You - What about this key?
*Joe grabs the key*
Joe - This key is engraved with the name Bradford.
Joe - Where did you find this?
You - I found it on someones skeleton.
You - I had to take the skull of to get the key from arround his neck.
Joe - Do you have it with you?
You - Here, take it.
*Joe takes the skull from your hand*
Joe - Could this be...
You - The skull of Bradford?
You - If he is dead we may never be able to fix the traps
You - All Is Lost!
Joe - Nope, This isn't him, Just a gaurd.
You - Oh
You - Do you happen to know where i can find Bradford?
Joe - After he had built the traps
...